Saturday, December 5, 2015

Have you ever ran a Ray Tracer on your watch?

Well I have, and this is what I developed today...

This ray tracer was written entirely in Objective-C and it runs on watchOS 2.0, but it is based on my old ray tracer. You can find it on GitHub.

P.S.: This is another one-day useless project. This is not something practical, since the watch takes a while to render a single frame...

EDIT: Now you can add a sky sphere to the scene:

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