Sunday, December 7, 2014

Another project?

This weekend I started working on another app for iOS that uses OpenGL ES. I'm still not sure what I'm gonna do with this, but I hope I can turn it into a 3D asteroids game or something like it...

Part of this project includes code to load .obj 3D models and feed them into the OpenGL pipeline in an efficient and not so complex way (It runs @ 60 fps on my iPhone 5S). I have also made some huge improvements over the graphics code that I wrote for GlitchXY, especially regarding the organization of the graphics code. Although some features are still missing, such as lights, shading, materials, etc...

Yes, that is the Space Shuttle Discovery.

I really like the idea of using the gyroscope sensor to get orientation data and use it as an input, I think interacting with the device this way feels more natural, so, unlike my previous proto-project GlitchXY, I'm about to use it as an input alongside the touch controls.


I hope you like it!

EDIT:


Asteroids