Friday, June 14, 2013

RayTracer for iOS!

After one night of work (from 11 pm to 4 am), I finally ported my RayTracer to iOS! This version of my RayTracer is still very incomplete and there's still a lot of work to do (mainly in the user interface), but I am still learning how to program in Objective-C (I only watched 4 classes of that online iOS course from Stanford University), so I think porting this program is a good start for me!



iPad version coming soon! There are some performance issues to be dealt with before I can release this version...

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